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Frequently asked questions

Question: What is frame rate conversion or standards conversion?

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Answer: Frame rate conversion is the process of changing the number of frames per second (FPS) in a video. Frame rate refers to how many individual images (frames) are displayed per second in a video. Different media formats, devices, and platforms often use different frame rates. For instance, movies are commonly shot at 24 FPS, TV broadcasts at 30 FPS, and some high-end video games may run at 60 FPS or more.

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Question: Why are there different frame rate standards for TV and Film

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Answer: The differences in frame rate standards for TV and film arise from historical, technical, and regional factors that shaped how content was produced and broadcast. Let's explore the key reasons:


Technical Limitations of Early Film and TV
Film (24 FPS): In the early 20th century, film cameras and projectors needed to balance image quality and cost. At 24 frames per second (FPS), film provided a smooth enough motion for the human eye while being economical in terms of film stock usage and equipment capacity. Thus, 24 FPS became the standard for movies, striking a balance between visual fluidity and practicality.

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Television (30 FPS and 25 FPS): Early television technology was tied to the alternating current (AC) power supply in different regions:

NTSC (North America, Japan): The AC power in the U.S. and many other countries operates at 60 Hz, so early TVs were designed to refresh 60 times per second. Early black-and-white TVs used a frame rate of 30 FPS to match this refresh rate. When color TV was introduced, the rate was slightly reduced to 29.97 FPS to accommodate the added color information.
PAL/SECAM (Europe, Australia, parts of Asia): In regions where the AC power operates at 50 Hz, television standards such as PAL and SECAM adopted a frame rate of 25 FPS to match the 50 Hz power grid.


Film vs. Video Technologies
Film Production (24 FPS): Film cameras and projectors used physical reels of film, and the slower frame rate of 24 FPS helped conserve expensive film stock while maintaining adequate image quality.


TV Video Production (30 FPS/25 FPS): Video technology, used primarily for television, was based on electronic signals rather than physical film. Video cameras captured images at higher frame rates like 30 FPS or 25 FPS to align with power grid frequencies, making them suitable for real-time broadcasts without flicker or instability.


Broadcast Standards and Regional Differences
NTSC (29.97 FPS): In North America and Japan, television followed the NTSC standard, originally at 30 FPS but later adjusted slightly to 29.97 FPS to accommodate the complexities of broadcasting color television without interference.


PAL/SECAM (25 FPS): In Europe and other parts of the world, the PAL and SECAM standards used a 25 FPS frame rate, which matched the 50 Hz power system. This resulted in a smoother experience for TV viewers in those regions.


Aesthetic Differences
Film Look (24 FPS): The slightly lower frame rate of 24 FPS has become associated with the "cinematic" look. This frame rate creates a certain amount of motion blur and stutter that audiences have grown accustomed to, and it’s often seen as more dramatic or artistic.


TV Look (30/25 FPS): Television, which traditionally used higher frame rates, delivers smoother, more immediate motion. This higher frame rate became associated with live broadcasts, soap operas, and news, which are more grounded and less stylized than film.

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